- Retrieval cues (memory cues) in digitally presented teaching and retrieval materials
- Choices as an autonomy-enhancing process to trigger motivation and learning
- Segmentation and interactivity (pacing) through educational technologies
- Anthropomorphism effects: Humanization of teaching and learning objects
- Verbal and visual personalization possibilities in learning
- Multimedia learning in the tension between cognition and metacognition
- The influence of politeness on learning success
- Decorative elements in learning media
- Aesthetics perception as a mediating learning factor
- Signalling and anti-cueing (disfluency) in learning materials
- Affect and motivation as mediators of learning processes
- Extension of multimedia learning theories (e.g. social processes)
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